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NPC Generator

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Advanced [show]


Geoffrey Richie, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a very tight haircut. He has green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Athletic, Fighting, Artistic. Bonds: Family, Poor. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Richie, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has styled his black hair well, parting it to the right. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Graham, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)16 (+3) 6 (-2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Roland Dryden, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. His whole body is exceptionally muscular. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: When he was but 3 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Roland Dryden, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)7 (-2) 15 (+2)9 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. Sardonyx (80 gp).


Social Check DCs


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is thinning but still full. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Everard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Disease, Insane. Bonds: Rich, Job. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Rodney, Male Human Warlock 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp. Violet garnet (1000 gp). Chrysoberyl (150 gp).


Social Check DCs


Lewis Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear blue pants and tee shirts, he is not a threatening figure. He wears his brown hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Lewis Hartford, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Light steel shield.


Social Check DCs

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