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NPC Generator

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Advanced [show]


Drogo Alton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Family, Job, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Drogo Alton, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)13 (+1) 16 (+3)7 (-2)
Skills Persuasion +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Solomon Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports pastel clothing, slightly heavier than average wear. His hair is cut close to his head. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Nature, Job. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Solomon Garrick, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Theodoric Elton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He sports tan clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. His eyes are violet and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Theodoric Elton, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)17 (+3) 15 (+2)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His long chestnut hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted, Artistic. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Patrick Winterbourne, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Cory Wellington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a morningstar. His hair, while still mostly black, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He now owns his own business.

Motivation: Many goblins want him driven away; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Cory Wellington, Male Human Ranger 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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