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NPC Generator

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Advanced [show]


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is braided into rings. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Joker, Athletic. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Lewis Dalton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 11 (+0)6 (-2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Heward Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered sword and tarnished axe as well. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Rich, Nature, Job, Family. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Heward Melancon, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2200 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Conrad Staurheim, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His golden hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He comes from a rich eastern family. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Conrad Staurheim, Male Human Bard 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 11 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 5 (-3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 20000 cp. Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Soames, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp. Golden yellow topaz (800 gp). Eye agate (15 gp).


Social Check DCs


Percival Reid, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a black poncho over his likewise colored trousers and shirt. His small hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: Percival was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Percival Reid, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Bloodstone (50 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs

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