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NPC Generator

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Advanced [show]


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky green painted plate armor. His silver hair is drawn into a tight pony tail with a cross scrunchie. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Family. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Cory Altham, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and brown. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur, Joker. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Gilbert Badger, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)14 (+2) 11 (+0)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Brown-green garnet (150 gp). Golden yellow topaz (1300 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered sickle and tarnished sword as well. His hair is red and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Herbalist mother left him crippled. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Greedy, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Pinkerton, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a small hat to cover his moderate length red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Locksmith, but he got bored and became a Stableman. He has achieved small success as a Stableman.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Shy, Lazy, Racist. Bonds: Poor, Job. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Bradley, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Hayden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a tan and green handkerchief worn on his left side. His chestnut hair has been sun bleached extensively. His blue eyes peer out from beneath his feathered tan hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kody was born the youngest of three triplets. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and to unite with his sister

Ideals: Athletic, Entrepeneur. Flaws: Mundane, Insomniac. Bonds: Rich, Family. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Hayden, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs

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