Solomon Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and carries shortbows. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Hubert Riley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Locksmith. He has a small bristly mustache and wavy black hair. His violet eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Locksmith, Hubert learned a great deal about his mother's area of expertise. His childhood dream was to be a Gardener, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, In love. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item.
Conrad Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He has no hair. His eyes are blue.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a brigands raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Poor, Enemies. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Trym Cornish, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He sports a long silver beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Cook.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Fearful, Disease. Bonds: Attractive, Job, Military. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp.
Anthony Read, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Hedonist, Disease. Bonds: Nature. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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