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Advanced [show]


William Digby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Navigator.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Bonds: Job, Adventurer, Religious, Mentor. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

William Digby, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 10000 cp. Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). 1 Full Plate.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy yellow pantaloons and a green scarf and is in decent physical shape. His hair is short and black. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Religious, Rich. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Gomory Addington, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Miles Langley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black armored body suit, with a simple green line shooting up and back down. His long black hair reaches down to his waist. This green eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Miles studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the south, certain he would find work there.

Motivation: To pay off his debts.

Ideals: Joker, Gifted. Bonds: Immigrant, Debt. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Langley, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 1 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)10 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (1500 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long golden hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Rich. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Bernard Kendal, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Chrysoberyl (110 gp). Brown-green garnet (110 gp). Obsidian (16 gp).


Social Check DCs


Bertram Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He wears a colorful flower in his golden hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bertram was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Bertram Badger, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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