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NPC Generator

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Advanced [show]


Henry Winthrop, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears grey trousers with violet and grey striped suspenders. He wears various colorful collared shirts. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Persistence, Entrepeneur, Fighting. Flaws: Antagonistic. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Winthrop, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 8 (-1)12 (+1)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He is an epitome of beauty. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of a Detective, who enjoyed hunting, Gerard was taken on many hunting expeditions. His childhood dream was to be a Detective, but he was a colossal failure. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Flaws: Selfish. Bonds: Attractive, Family, Nature, Job, Adventurer. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Browning, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. Golden yellow topaz (200 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Solomon Dalton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Solomon was born the youngest of three triplets. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Joker, Gifted. Bonds: Attractive, Family. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Solomon Dalton, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 sp.


Social Check DCs


Don Budd, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he very much looks the part of a Shipwright. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a orcs raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Ideals: Joker. Flaws: Mundane. Bonds: Job, Poor, Enemies. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Don Budd, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Aquan, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lewis Watson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Lewis studied abroad. After coming to the age of reason, Lewis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Selfish, Shy. Bonds: Family. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Watson, Male Human Sorcerer 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 18 (+4)14 (+2)
Skills Medicine +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 300 gp.


Social Check DCs

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