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NPC Generator

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Advanced [show]


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His red hair is lengthy. He has several tiny amethyst earrings on each ear.

Personality: Eccentric and domineering, Wymar will drive conversation. He uses divination through singing.

History: Gifted from a young age, Wymar studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Bonds: Rich, Attractive, Job. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Wymar Weld, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ralf Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His hazel unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Ralf Astley, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Banded agate (14 gp).


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered trident and tarnished rapier as well. He sports a flattop hair cut. He has brown eyes and a green hat with a red feather.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Born to a Mercenary, his mother struggled to pay the bills. Cursed with vampirism at a very young age, Kody has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Poor, Religious. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Kody Tickle, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Rutherford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Roland was raised in a hard working conservative environment. A freak accident while working with his Mercenary father left him crippled. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice. Flaws: Insane, Disease. Bonds: Job, Attractive. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Roland Rutherford, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 80 pp. Tourmaline (50 gp). Jade (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with writing.

History: Born in the east to a Gardener, Don learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Artistic, Athletic. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Don Ansley, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs

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