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NPC Generator

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Advanced [show]


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Bather uniform, and a wedding ring on his left hand. He wears his blonde hair down. His eyes are amber.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Bather.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Job, In love, Immigrant. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Graeme, Male Human Monk 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Silver pearl (130 gp). Eye agate (11 gp). Amethyst (130 gp).


Social Check DCs


Shane Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light blue in addition to tight pants. His black hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Military, Job, Adventurer. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Shane Marleigh, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Amber (110 gp). Blue sapphire (1200 gp). 1 Simple lock.


Social Check DCs


Hugh Axton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting brown shirt and pants. He has no hair. He has hazel eyes.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has achieved small success as a Jeweler.

Motivation: He's attracted to the PC; and he's in love

Flaws: Ugly, Depressed. Bonds: Religious, Job, Has a crush. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Axton, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Amber (50 gp). Carnelian (30 gp). Chrysoprase (30 gp).


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with blue pants, and carries ceremonial daggers. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: The child of a Tanner, who enjoyed hunting, Drogo was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and human compassion

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Nature, Religious. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Walcott, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Theobald Carlisle, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is lengthy. His green eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 7 years old his parents immigrated from the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Bonds: Immigrant. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Theobald Carlisle, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 42000 sp.


Social Check DCs

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