Miles Tickle, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Impulsive, Ugly. Bonds: Military. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 5 (-3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 60 pp. Golden pearl (100 gp).
Balimaar Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His silver hair is kept up in a ponytail inside a feathered hat. His violet eyes peer out from beneath his feathered white hat.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Server for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Poor. Occupation: Server
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.
Geoffrey Blankley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has moderate length black hair. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Sailor in town.
History: The child of a Crown-heir, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Job, Nature. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 8 (-1) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 19000 cp. 1 Half-Plate. 1 Half-Plate.
Percival Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His chestnut hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and to be a performer again
Ideals: Fighting, Artistic. Bonds: Job, Military. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Celestial, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Cory Eastoft, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a desert tribe. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

