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NPC Generator

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Advanced [show]


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large red jacket. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are brown and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. He helped his mother out around the business and became quite the natural. He struck the Fortune-teller job and began his own company from there.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Marley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Prescott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in blue turtlenecks beneath a yellow coat with brown slacks. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dean's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Antagonistic, Mundane, Secretive, Depressed. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Dean Prescott, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chad Soames, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Cynical. Bonds: Mentor, Adventurer, Job. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Chad Soames, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Clerebold Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a blue coat. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a Ploughman soon after.

Motivation: He is greedy; and to be a armorer again

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Clerebold Graham, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)17 (+3) 16 (+3)16 (+3)
Skills Athletics +4, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His black hair is still thick. His eyes are likewise violet. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of drow once and for all.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Selfish. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Guy Milton, Male Human Sorcerer 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Just what you see.


Social Check DCs

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