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NPC Generator

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Advanced [show]


Randal Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair, while still mostly red, has prominent grey streaks. This hazel eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Randal Kendal, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)18 (+4) 12 (+1)9 (-1)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Infernal, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Anselm Bristol, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy black pantaloons and a tan scarf. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better trade route.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Anselm Bristol, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Axton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His moppish silver hair is in a traditional bowl cut. He has violet eyes and a blue hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. A gifted student he started as a Roofer, but he got bored and became a Tanner. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Bonds: Attractive, Nature, Military, Job, Guardian. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Axton, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 60 pp. Onyx (20 gp). 1 Half-Plate.


Social Check DCs


Ralf Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown cloak. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Barkeep.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Adventurer, Job. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Ralf Yeardley, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 22000 sp. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Cory Camden, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a white Stetson hat and white clothes. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Philantrophist, Opinionated, Gifted, Logical. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Cory Camden, Male Human Paladin 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 90 pp.


Social Check DCs

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