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NPC Generator

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Advanced [show]


Geoffrey Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich eastern family. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. He inherited the family business which he has now maintained for 5 years.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Job, Rich. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Altham, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and to end his boredom

Ideals: Persistence, Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Cromwell, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. His auburn hair is braided into rings. His fierce violet eyes like to dwell on things.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He was granted divine powers by his dying brother.

Motivation: He would like to get married and retire; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Lance Beckwith, Male Human Expert 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)7 (-2)
Skills Insight +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


William Yeardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His golden hair is knotted and matted. His eyes are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: To protect his home; and he has a crush on the local servant

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Has a crush, Guardian. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

William Yeardley, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2300 sp.


Social Check DCs


Solomon Bradly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses well, typically a more casual-formal manner. He keeps his auburn hair in a pixie cut. He has hazel eyes and a red hat with a brown feather.

Personality: Calm and collected, he is a well trained Spice Merchant. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He became a Spice Merchant soon after.

Motivation: Money/treasure.

Flaws: Fearful. Bonds: Attractive, Job, Nature, Rich. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Solomon Bradly, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 cp. Fiery yellow corundum (400 gp).


Social Check DCs

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