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NPC Generator

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Advanced [show]


Frederick Kelsey, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a simple green robe with black stripes complete with hood. He wears a broad hat to hide his balding. He has hazel eyes.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Frederick Kelsey, Male Human Cleric 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10000 cp.


Social Check DCs


Charles Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is kept up in a ponytail inside a small hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: He was born in the north. Charles was born on a far northern island where he grew up under the tutelage of his father, an expert Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Charles Gresham, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Stratford, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Beggar does, he is not a threatening figure. His white hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Beggar, Gomory learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.

Motivation: To unite with his sister; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Optimist. Bonds: Job, Attractive, Family, Immigrant. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Gomory Stratford, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Richard Presley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and expand his business

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Presley, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Logical, Fighting. Bonds: Guardian, Adventurer, Job. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Shane Blankley, Male Human Monk 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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