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NPC Generator

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Advanced [show]


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His hair is black, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Crown-heir, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Poor, Job, Adventurer, Family. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Kendall, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Aquamarine (200 gp).


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Anselm hails from a village terrorized by goblins. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He was granted divine powers by his dying sister.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Anselm England, Male Human Sorcerer 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy grey pantaloons and a black scarf. He wears a Stetson hat to cover his moderate length chestnut hair. His blue eyes peer out from beneath his Stetson grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Military. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Yardley, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Hubert Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings, and he perpetually has his whip ready. He wears his chestnut hair up in a very large beehive style do. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: Calm and collected, he is a well trained Miner. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Debt. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Hubert Springfield, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Don Byron, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long golden beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Don took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Bonds: Poor, Attractive. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Don Byron, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 6 (-2)17 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs

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