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NPC Generator

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Advanced [show]


Jocelyn Cornish, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Rich, Nature. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Jocelyn Cornish, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is long and black with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. Recently the stress of being a Tailor has made it difficult for him to sleep.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Job, Has a crush. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Hallewell, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Wymar Hale, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. His blonde hair is cut short with large spiked bangs in the front. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Map Maker, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, In love, Poor. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Wymar Hale, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Superior lock. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Spyglass.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His auburn hair is heavily combed to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Norman was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Carpenter. He has drifted from career to career and currently works as a Carpenter.

Motivation: To prove his worth to the world; and expand his business

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Norman Stansfield, Male Human Cleric 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 gp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a red suit, blue shirt, and black tie. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His childhood dream was to be a Gardener, but he was a colossal failure. He became a Fisher soon after.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business

Ideals: Optimist. Flaws: Insomniac, Shy. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Ernest Tickle, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 19000 sp.


Social Check DCs

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