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NPC Generator

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Advanced [show]


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Manfred Blackwood, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt with thin white vertical stripes and brown pants. He sports a long auburn beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against dire rats; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Enemies. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Hugh Gentry, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a broad hat to hide his balding. His eyes are brown and catlike.

Personality: Eccentric and domineering, John will drive conversation. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: French accent

Attributes [hide]

John Carlisle, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Athletics +7, Deception +1
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Apothecary, his father struggled to pay the bills. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Poor, Nature. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Lance Davenport, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. Hematite (9 gp). Rhodochrosite (9 gp).


Social Check DCs


Odo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his blonde hair down. His amber eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Pinkerton, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Superior lock.


Social Check DCs

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