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NPC Generator

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Advanced [show]


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a tan suit. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Barrister, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Flaws: Antagonistic, Racist. Bonds: Poor, Enemies. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Ashton, Male Human Rogue 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. Onyx (30 gp).


Social Check DCs


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His chestnut hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Godfrey Upton, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. Carnelian (60 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His golden hair is lengthy. His eyes are a pleasant violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 4 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and revenge

Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Kody Anderton, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Solid gold idol (400 gp).


Social Check DCs


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple grey robe with brown stripes complete with hood. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Wymar Weld, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His red hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Sensitive, Mundane. Bonds: Immigrant, Religious. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Gerard Barclay, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 24000 cp. Silver pearl (150 gp). Amethyst (150 gp). Banded agate (9 gp).


Social Check DCs

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