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NPC Generator

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Advanced [show]


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a long white beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Gifted, Artistic, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Hubert Kelsey, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 17 (+3)7 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2100 sp. Pink pearl (160 gp). Rose (70 gp).


Social Check DCs


Gerald Milton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Apothecary. He has moderate length golden hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: He got into the Apothecary business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Has a crush, Job. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Gerald Milton, Male Human Sorcerer 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 5000 sp. Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His brown hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Diggory Mitchell, Male Human Cleric 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)14 (+2) 17 (+3)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 30000 cp.


Social Check DCs


Hunter Hayes, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Flaws: Insane, Terse, Selfish. Bonds: Attractive, Immigrant, Poor. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Hunter Hayes, Male Human Wizard 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1100 gp. Star rose quartz (60 gp). Brown-green garnet (160 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Peter Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Myerscough, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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