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Advanced [show]


William Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

William Trollope, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 4 Smokesticks.


Social Check DCs


Geoffrey Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black tunic with grey highlights, and long white pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Soapmaker, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He worked as a nervous Butcher and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Entrepeneur. Bonds: Poor, Nature, Job, Family. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Warwick, Male Human Barbarian 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time, and a wedding ring on his right hand. He wears a colorful flower in his black hair. He has gray eyes.

Personality: He acts crazy and hedonistic. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Hedonist. Bonds: In love, Attractive, Military, Adventurer. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Trym Blakely, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hadley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny jet earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Kyle Hadley, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Banded agate (8 gp). Jasper (60 gp).


Social Check DCs


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Odo studied abroad. His childhood dream was to be a Architect, but he was a colossal failure. He now owns his own business.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Blankley, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)6 (-2) 11 (+0)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs

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