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NPC Generator

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Advanced [show]


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: Bertram was raised in a hard working conservative environment. He was taken from his home at a very young age. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Bertram Royston, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with blue slacks. He is physically well-built. His hair is brown and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Drogo Chester, Male Human Ranger 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His chestnut hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Fisher, Anselm learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 14 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Racist, Selfish. Bonds: Rich, Job, Enemies. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Barlow, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 80 pp. Jasper (80 gp). Pink pearl (90 gp). Coral (90 gp).


Social Check DCs


Godfrey Digby, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Godfrey was born with his mother's beautiful face. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Shy, PTSD. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Godfrey Digby, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)6 (-2) 14 (+2)16 (+3)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Zircon (30 gp). Deep blue spinel (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. He wears his brown hair up. His eyes are brown and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a dire rats raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice, Entrepeneur, Impeccable. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Kirby, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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