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Advanced [show]


Justin Yardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His blonde hair is matted, messy, and big. He has green eyes.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Justin is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Justin Yardley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His skin is fair and his fingers are delicate and long. His golden hair is still thick. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Seamstress, Drogo learned a great deal about his mother's area of expertise. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Seamstress.

Motivation: Regain custody of his son.

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Drogo Westcott, Male Human Commoner 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 8 (-1)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Barkeep. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Mayor, who enjoyed hunting, Anselm was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To be a Mayor again.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Nature, Attractive. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Ainsworth, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp. White pearl (90 gp). Golden pearl (90 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries a battered glaive and tarnished scythe as well. His golden hair is unkempt and raggedy. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Passionate, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Kendall, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 17000 cp.


Social Check DCs


Tim Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears yellow cloth garments or leather armor. His auburn hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: To protect his home; and he desires power and/or immortality

Flaws: Selfish. Bonds: Adventurer, Nature, Job, Guardian. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Tim Tewksbury, Male Human Sorcerer 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 800 gp.


Social Check DCs

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