Trey Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. He has a tattooed face.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: Red-brown spinel (60 gp). Golden yellow topaz (1200 gp). White pearl (60 gp). Amethyst (60 gp).
Diggory Budd, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp.
Frederick Barton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the north. A freak accident while working with his Map Maker father left him crippled. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Banded agate (15 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Hunter Marlee, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His red hair is slicked back into a classic pompadour. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Has a crush, Nature. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. Moss agate (15 gp). Golden yellow topaz (800 gp).
Jocelyn Halsey, Male Human [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is cut close to his head. This blue eyed northerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Disease, Secretive, Fearful. Bonds: Job. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 17000 cp. Golden pearl (160 gp). Red garnet (160 gp). Golden yellow topaz (600 gp).
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