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Advanced [show]


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is lengthy. His eyes are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Passionate. Flaws: Ugly, Hedonist, Disease, Mundane. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Gomory Shirley, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His white hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Selfish. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Hampton, Male Human Rogue 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 600 gp. Carnelian (50 gp).


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in green turtlenecks beneath a black coat with violet slacks, marred by teas. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Peter Browning, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a green coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Slave, Has a crush. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Kody Lincoln, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 14 (+2)19 (+4)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 14000 cp.


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His golden hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Fighting, Joker, Gifted, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Bertram Ramsay, Male Human Monk 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Nature +6, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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