Gilbert Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Robert Fawcett, Male Human [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His hair is blonde and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and wishes to resurrect an old love
Flaws: Shy, Impulsive. Bonds: Attractive, Rich, In love. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Wymar Landon, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his music dream.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Artistic. Bonds: Nature, Military, Family. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 37000 sp. Moss agate (13 gp). Eye agate (13 gp). Jasper (80 gp). Iolite (80 gp). 1 Minor magic item.
Kyle Ansley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Healer uniform. His chestnut hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the south. He was an apprentice working in his father's forge. He has worked as a Healer like his father before him.
Motivation: Further expansion of business; and to be a sailor again
Flaws: Shy, Forgetful. Bonds: Job, Poor. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerard Bing, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his black hair. He has gleaming, smiling amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was always a brilliant, if unscrupulous mind. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Blue quartz (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
