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Advanced [show]


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is physically well-built. He sports a flattop hair cut. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he's looking for his big break

Flaws: Fearful, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chad Sherwood, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Thomas Watson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Body Guard father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To protect his home; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Adventurer, Guardian. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Thomas Watson, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp.


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears bulky brown painted plate armor. His red hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful brothel owner made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his singing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: PTSD. Bonds: Guardian, Mentor. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Lance Ryley, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Anselm Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white armored body suit, with a simple grey line shooting up and back down. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist, Philantrophist. Bonds: Mentor, Debt. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Anselm Ramsay, Male Human Warlock 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 2000 sp.


Social Check DCs


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a sickle. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Soapmaker, his father struggled to pay the bills. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Poor, Family. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Norman Blythe, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)6 (-2) 15 (+2)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Superior lock. 1 Small steel mirror.


Social Check DCs

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