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Advanced [show]


Kody Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His white hair, when down, is lengthy. His ears are large.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Kody Crawford, Male Human Cleric 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 10 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)15 (+2) 11 (+0)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Moss agate (15 gp).


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple black robe with grey stripes complete with hood and is in decent physical shape. He sports a flattop hair cut. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and many brigands want him driven away

Flaws: Racist, Shy. Bonds: Family, Job, Enemies. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Trym Royal, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Military. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Hugh Brandon, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Braxton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears a fancy green suit. His long golden hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Military, Has a crush. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Shane Braxton, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Arnold Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries scythes. He keeps his silver hair in a pixie cut. His gray eyes peer out from beneath his feathered white hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Artistic, Gifted. Flaws: Depressed, Shy. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Arnold Clayden, Male Human Warlock 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 18 (+4)9 (-1)
Skills Animal Handling +7, Deception +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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