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NPC Generator

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Advanced [show]


Geoffrey Walpole, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his shortspear. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He married young, but lost his spouse to gnolls. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Enemies, Religious. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Geoffrey Walpole, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp. Chrysoberyl (70 gp).


Social Check DCs


Dustin Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blonde hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: This man loves writing and to teach people writing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Architect, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his writing dream.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Lancaster, Male Human Expert 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Southey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy grey pantaloons and a pastel scarf. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the east. His divine abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Gifted. Flaws: Secretive, Impulsive, Fearful. Bonds: Poor. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Southey, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)5 (-3) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Hugh Law, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His broad hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Hugh Law, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)8 (-1) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Azurite (9 gp). Onyx (50 gp). 1 Breastplate.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a pastel suit. His tied-back hair is white. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Soapmaker, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Flaws: Disease, Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Charles Hallewell, Male Human Fighter 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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