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NPC Generator

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Advanced [show]


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His ears are large.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. Geoffrey was born on a far western forest where he grew up under the tutelage of his mother, an expert Mortician. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Barlow, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 13 (+1)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 cp. Rock crystal (40 gp). Chrysoberyl (100 gp).


Social Check DCs


Gilbert Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair has been sun bleached extensively. He has green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gilbert was born in the north. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Gilbert Kent, Male Human Wizard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 800 gp. Alexandrite (600 gp). Silver pearl (130 gp).


Social Check DCs


Nicholas Axton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan broad hat and tan clothes. He wears a broad hat to cover his moderate length golden hair. His eyes are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast island. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Selfish, PTSD, Fearful. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Nicholas Axton, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Godfrey Richie, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and his religion dominates his actions

Flaws: Ugly, Hedonist, Depressed. Bonds: Religious, Nature. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Godfrey Richie, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of his god around his neck, and a whip on his belt. His white hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Fighting, Optimist. Flaws: Shy, Ugly. Bonds: Family. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Peter Marleigh, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)18 (+4) 13 (+1)11 (+0)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sard (60 gp). Rock crystal (60 gp).


Social Check DCs

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