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NPC Generator

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Advanced [show]


Gerald Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He has moderate length brown hair. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich northern family. He worked as a nervous Fortune-teller and found it very stressful. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Gerald Vance, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Navigator does. He carries a battered monstrous two handed axe and tarnished rapier as well. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Don Tinley, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)10 (+0) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2800 sp.


Social Check DCs


Adelard Elton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple grey robe with black stripes complete with hood. He has moderate length red hair. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: Adelard was born the youngest of three triplets. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Logical. Flaws: Shy, Insomniac. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Adelard Elton, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Nicholas Fidget, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Military, Debt. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Nicholas Fidget, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Silver pearl (80 gp). Fiery yellow corundum (800 gp). Azurite (9 gp).


Social Check DCs


Adam Breeden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Family, Enemies. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adam Breeden, Male Human Aristocrat 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 7 (-2)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Gnoll, Elven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 230 pp. Black velvet mask with numerous citrines (30 gp). Silver chalice with lapis lazuli gems (30 gp). An abacus with copper, silver and gold markers (30 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs

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