Miles Huxley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 18000 sp. 1 Minor magic item.
Trym Ramsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. His red hair is unkempt and raggedy. His eyes are brown and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the south. Trym was born on a far southern mountains where he grew up under the tutelage of his father, an expert Beggar. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Immigrant, Poor, Religious. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 3000 sp. Sapphire pendant on gold chain (500 gp). An abacus with copper, silver and gold markers (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (70 gp).
Lewis Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Hunter, but he got bored and became a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Flaws: Greedy. Bonds: Family, Rich, Job, Slave. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Hugh Chester, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown cloak. His hair is auburn and very short. He has several tiny opal earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the west; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Job, In love. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 80 pp. 1 Masterwork Musical instrument.
Miles Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His silver hair is heavily combed to the left. His thin eyebrows rest above his beady amber eyes.
Personality: Miles wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp).
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