Adam Skelton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tan painted combat armor at almost all times. He has moderate length auburn hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Wymar Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he is typically in his Server uniform. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are amber and catlike.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Bonds: Job, Guardian, Adventurer, Religious, Enemies. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 22000 sp. 1 Minor magic item.
Solomon Bradly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a black costume with the symbols of strength on his torso, he is not a threatening figure. His tied-back hair is white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and to be a tanner again
Flaws: Insomniac. Bonds: Attractive, Rich, Nature, Job. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Azurite (16 gp).
Simon Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a simple red robe with violet stripes complete with hood. He carries with him a set of tridents on his belt, each one with a amber on the hilt. His chestnut hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Racist, Disease. Bonds: Rich. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Gerard Blackwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Merchant uniform. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.
History: Gerard was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Merchant.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and wants to work out more often
Ideals: Opinionated, Persistence, Athletic. Bonds: Job, Immigrant. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
