Gerard Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He became a Cook soon after.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and to be a sculptor again
Ideals: Gifted, Fighting, Logical. Bonds: Slave, Job. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp.
Conrad Gladstone, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a grey poncho over his likewise colored trousers and shirt, and is pretty ugly. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Conrad's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Geoffrey Woods, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his white hair. He has gray eyes and a brown hat with a grey feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted druidic powers by his dying sister.
Motivation: Many brigands want him driven away; and nothing but the best is good enough for him
Ideals: Justice, Gifted. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Solid gold idol (900 gp). Sapphire pendant on gold chain (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Miles Garrick, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His auburn hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Miles's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Black velvet mask with numerous citrines (50 gp).
Rolf Dudley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy red pantaloons and a white scarf. He keeps his silver hair in a pixie cut. His gray eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a island tribe. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Flaws: Depressed, Disease, Insane. Bonds: Enemies, Nature. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.
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