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NPC Generator

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Advanced [show]


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely green suit with black socks and a vest with buckled shoes. His hair is long and chestnut with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His gray eyes are passionate and lively.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Ruler father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Disease. Bonds: Poor, Slave. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Aldous Southey, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has shaved his head bald. He has brown eyes and a tan hat with a green feather.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Religious, Job, Mentor. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Cotton, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. Red-brown spinel (90 gp). Amethyst (90 gp). Freshwater pearl (7 gp).


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy white pantaloons and a tan scarf. His white hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Clerebold Marley, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 4 (-3)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel cloak and cross-gartered grey stockings. His red hair is heavily combed to the right. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast forest. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Lazy, Disease. Bonds: Poor, Nature. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Charles Enfield, Male Human Sorcerer 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 100 pp.


Social Check DCs


Gilbert Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of nunchakus on his belt, each one with a emerald on the hilt. His silver hair is drawn into a tight pony tail with a card scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gilbert was raised in a hard working conservative environment. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He has achieved small success as a Sailor.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Gilbert Garfield, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Stealth +1
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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