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NPC Generator

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Advanced [show]


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Trey Burton, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 sp.


Social Check DCs


Peter Langley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. With bright golden hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Soapmaker, his mother struggled to pay the bills. After coming to the age of reason, Peter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Peter Langley, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 15 (+2)7 (-2)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kody took refuge in the ruined castle and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane. Bonds: Rich, Mentor, Nature. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Kody Dumph, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)17 (+3) 18 (+4)10 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 14
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 31000 sp. Star rose quartz (80 gp).


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long golden hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Gilbert studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Gilbert Churchill, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)5 (-3) 11 (+0)15 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp. Chalcedony (30 gp). Zircon (30 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear black pants and tee shirts. His brown hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. His childhood dream was to be a Stableman, but he was a colossal failure. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Anselm Wentworth, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2700 sp.


Social Check DCs

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