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NPC Generator

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Advanced [show]


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Arnold Abram, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2300 sp.


Social Check DCs


Alexandre Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and carries falchions. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Justice, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Woods, Male Human Cleric 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 17 (+3)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Abyssal, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 60000 cp. Sard (70 gp). Onyx (70 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Hunter Bradford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light red in addition to tight pants. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Hunter was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he is unsatisfied with his job

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious, Job, Family. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Bradford, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Rose (40 gp). Brown-green garnet (120 gp). Red spinel (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Chester, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a blue armored body suit, with a simple red line shooting up and back down. His red hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He became a Doctor soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Slave. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Richard Chester, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Richard Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a golden handlebar mustache and slicked back golden hair. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Ramsay, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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