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NPC Generator

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Advanced [show]


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His hazel eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: He was born in the north. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant, Nature. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Raymond Vance, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Reynard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Addict, Mundane, Impulsive. Bonds: Poor, Slave. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Reynard Thorpe, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Roscoe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and blonde. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. A gifted student he started as a Healer, but he got bored and became a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Optimist. Bonds: Rich, Job, Adventurer. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Norman Roscoe, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His white hair and beard is wavy and long. He has violet eyes and a white hat with a red feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and human compassion

Flaws: Antagonistic, Fearful, Racist. Bonds: Rich. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Ernest Oakley, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. Blue quartz (7 gp).


Social Check DCs


Bernard Clapham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a black costume with the symbols of his god on his torso, and his gloved hand is found clutching a dagger. His long brown hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Religious. Occupation: Architect

Voice: German accent

Attributes [hide]

Bernard Clapham, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)7 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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