Justin Haley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright yellow suits and hats. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate, Philantrophist. Bonds: Attractive, Religious. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Breastplate.
Jocelyn Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a white costume with the symbols of the four houses of cards on his torso. He has a hunchback. His deerstalker hat is riddled with cuts and holes. His eyes are green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He has achieved small success as a Laborer.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Richard Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his greatsword. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has several tiny ruby earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Guard business at a young age. He helped his father out around the business and became quite the natural. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy.
Ideals: Joker, Opinionated. Bonds: Rich, Job. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 sp. White pearl (50 gp). Lapis lazuli (11 gp). 1 Masterwork Common Melee.
Thomas Browning, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries sais. He has no hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: Human compassion.
Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive, Disease. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1200 gp. Sard (80 gp). Onyx (80 gp). 1 Minor magic item.
Aldous Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his longbow. He has moderate length brown hair. His eyes are violet and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He feeds upon the attention of others.
History: Born to a Sage, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Insane. Bonds: Poor, Adventurer, Attractive. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. Fiery yellow corundum (900 gp). Malachite (16 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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