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Advanced [show]


Richard Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His hair is always cut to a buzz. He has green eyes and a grey hat with a white feather.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Bentham, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, pastel cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Cynical. Bonds: Military, Immigrant, Adventurer. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

William Ryland, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 900 sp.


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. He is bald on top and has large golden tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Disease. Bonds: Religious, Nature. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Gerard Livingstone, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Interpreter. He sports a long red beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: Balimaar was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Job, Rich, Adventurer. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Balimaar Benson, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Red garnet (60 gp). Freshwater pearl (15 gp). Azurite (15 gp). 1 Silk rope. 1 Backpack. 1 Magnifying glass.


Social Check DCs


Diggory Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Knight, Diggory learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy. Bonds: Job, Adventurer, Has a crush. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Diggory Hastings, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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