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NPC Generator

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Advanced [show]


Hunter Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Disease, Selfish. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Hunter Walpole, Male Human Aristocrat 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a pastel vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Bonds: Job, Rich, Adventurer, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Merton, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Hubert Stanton, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 17 (+3)8 (-1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Tim Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His blonde hair is still thick. His eyes are blue and he is always smoking a pipe.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tim was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Depressed, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Tim Shirley, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Gomory Royal, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear brown pants and tee shirts. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: Born to a Mason, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Military. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Gomory Royal, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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