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NPC Generator

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Advanced [show]


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Poor, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Gresham, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. Fiery yellow corundum (800 gp). 1 Half-Plate.


Social Check DCs


John Marlowe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. He carries with him a set of shields on his belt, each one with a jet on the hilt. He keeps his long white hair kept up in a rat tail. This green eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: John hails from a village terrorized by dire rats. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Enemies. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

John Marlowe, Male Human Adept 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He has never given up on his writing dream.

Motivation: Retire the richest man in the east.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Frederick Yeardley, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Chrysoberyl (150 gp). Tourmaline (150 gp). Silver pearl (150 gp).


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: Many goblins want him driven away.

Ideals: Artistic, Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Bertram Breeden, Male Human Rogue 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 6000 sp. Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his flail ready. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Born to a Dyer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Tim Kimberley, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Brass mug with jade inlays (300 gp). 1 Breastplate. 1 Breastplate. 1 Banded mail.


Social Check DCs

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