Raymond Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears violet cloth garments or leather armor. His head has been shaved. His eyes are violet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: When he was but 3 years old his parents immigrated from the west. Raymond was born on a far western plains where he grew up under the tutelage of his father, an expert Barkeep. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Mundane, Selfish. Bonds: Immigrant. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Robert Hartford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a long red beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Optimist. Bonds: Attractive, Rich, Slave, Military. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Guy Chatham, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy blonde beard and wild blonde hair. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Guy studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and marry his sister to traveling adventurers
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Drogo Halsey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.
History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 32000 sp.
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His whole body is exceptionally muscular. He is bald on top and has large auburn tufts of hair around his ears. This violet eyed southerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Butcher profession.
History: The child of a Butcher, who enjoyed hunting, Guy was taken on many hunting expeditions. His childhood dream was to be a Butcher, but he was a colossal failure. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Flaws: Ugly. Bonds: Immigrant, Religious, Job, Nature. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp. Bloodstone (40 gp). Red spinel (40 gp). Deep green spinel (40 gp). Obsidian (9 gp). Black opal (1100 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


