Lewis Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is blonde and curly. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast desert. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Professionalism, Justice. Flaws: Fearful. Bonds: Nature. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Trym Remington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His silver hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Barber, his father struggled to pay the bills. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trym's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 120 pp.
Bertram Ashton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple red robe with yellow stripes complete with hood. His white hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: To reunite with his old friends; and he's attracted to the pc
Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Adventurer, Has a crush. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 800 gp. Freshwater pearl (13 gp). Star rose quartz (50 gp). Aquamarine (1200 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
Norman Clive, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant violet.
Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful wizard made him what he is. Norman was born on a far southern forest where he grew up under the tutelage of his father, an expert Painter. He left for the south, certain he would find work there.
Motivation: Doesn't want to be a Painter and was forced into it by his family.
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Mentor, Immigrant. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Lapis lazuli (8 gp). 1 Minor magic item.
Peter Wheatley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Debt, Adventurer. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. White opal (700 gp). Eye agate (11 gp). Amber (110 gp). 1 Good lock. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
