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Advanced [show]


Roland Milton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dark leathers with embroidery, marred by teas. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Nature, Immigrant. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Roland Milton, Male Human Fighter 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills History +6, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Kody Soames, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, violet shirt, and white tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kody took refuge in the large cave and found the beat up lance and armor he uses now. He struck the Sculptor job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Bonds: Attractive, Family, Nature, Job, Slave. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Soames, Male Human Commoner 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 8 (-1)6 (-2)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Alston, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He carries a battered nunchaku and tarnished sai as well. He has shaved his head bald. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a crush on the local Adventurer; and he's in love

Ideals: Fighting, Philantrophist. Bonds: Attractive, Mentor, Family, Has a crush. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Alston, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Simon Coombs, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His red hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered

History: Simon hails from a village terrorized by drow. Simon was born on a far northern desert where he grew up under the tutelage of his mother, an expert Scribe. He left for the north, certain he would find work there.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Simon Coombs, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Amber (130 gp). Violet garnet (500 gp). Moss agate (9 gp). Deep green spinel (130 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs


Thomas Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His silver hair is lengthy and is close to two feet long. He has hazel eyes and a black hat with a violet feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He would like to get married and retire; and he has a crush on the local herbalist

Flaws: Depressed, Addict, Mundane. Bonds: Family, Has a crush. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Braxton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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