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NPC Generator

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Advanced [show]


Ralf Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a grey and black robe with the hood down. His chestnut hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Ralf was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Ralf Ainsley, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Soapmaker does. He has a very tight haircut. His brown eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gerald was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Enemies, Attractive, Adventurer. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Gerald Yardley, Male Human Warrior 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 10000 cp. A roughly beaten golden orb (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Aldous Richie, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Mundane, Secretive. Bonds: Attractive, Poor, Mentor. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Aldous Richie, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Rose (40 gp). Red spinel (130 gp). Black pearl (600 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long chestnut beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Slave, Military. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Godfrey Chatham, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp. Red-brown spinel (80 gp).


Social Check DCs


Roland Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin yellow vertical stripes and brown pants. He wears a small hat to cover his moderate length black hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roland hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge.

Ideals: Joker, Athletic. Bonds: Enemies. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Roland Atherton, Male Human Ranger 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs

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