Thomas Graham, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Detective. He wears a Stetson hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He was granted psionic powers by his dying sister.
Motivation: He desires power and/or immortality; and to get a good night's sleep
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Diggory Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is kept up in a ponytail inside a deerstalker hat. His half smiles and brown eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the east. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against gnolls
Ideals: Joker, Fighting. Bonds: Attractive, Poor, Enemies. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
Possessions: 6000 sp.
Theodoric Garfield, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Theodoric was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
Possessions: 800 gp.
Lance Easton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.
History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC.
Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 19000 cp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Gomory Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gomory was born with his father's beautiful face. He worked as a nervous Banker and found it very stressful. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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