William Lindsay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is unkempt and raggedy. His face is scarred and worn.
Personality: William is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Mentor. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Odo Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting, Philantrophist. Flaws: Impulsive, Depressed. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Godfrey Oakley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Mortician, Godfrey learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Mortician.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Bonds: Attractive, In love, Job, Rich. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Halfling, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Ralf Yeardley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair and beard is wavy and long. His green eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: To be a Bather again.
Ideals: Gifted. Flaws: Racist. Bonds: Military, Job. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 9000 sp. Tourmaline (110 gp). Moss agate (16 gp). Deep blue spinel (200 gp). Bloodstone (20 gp). 1 Minor magic item.
Patrick Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.
Personality: This man loves writing and to teach people writing more than just about anything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in a small plains village. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister
Ideals: Artistic. Bonds: Rich, Family, Nature, Religious. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 7000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

