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Advanced [show]


Rolf Eastoft, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Military. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Rolf Eastoft, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 6000 cp. Brown-green garnet (150 gp). Sard (70 gp). Brown-green garnet (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His red hair is lengthy. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Diggory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Bonds: Rich, Family. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Diggory Kendall, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 18 (+4)8 (-1)
Skills Arcana +5, Survival +7
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: Aquamarine (1400 gp).


Social Check DCs


Gunter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert. Flaws: Addict, Ugly. Bonds: Immigrant, Slave. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Gunter Birkenhead, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Don Stansfield, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His clothes are grease stained in places. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Poor, Immigrant, Adventurer. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Don Stansfield, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Solomon Snape, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his long white hair kept up in a rat tail. He is baby faced.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Solomon was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Persistence. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Snape, Male Human Ranger 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs

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