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NPC Generator

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Advanced [show]


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He wears his brown hair down. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Richard's homeland. Richard decided to take the middle way and become a bodyguard. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion.

Ideals: Logical, Fighting. Flaws: Racist. Bonds: Poor, Attractive, Immigrant. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Richard Wallace, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair and beard is wavy and long. His violet eyes peer out from beneath his Stetson pastel hat.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Hunter mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and money/treasure

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Religious, Mentor. Occupation: Banker

Voice: French accent

Attributes [hide]

Frederick Compton, Male Human Warrior 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)18 (+4) 11 (+0)11 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Terran, Goblin, Abyssal, Halfling
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Randal Wakefield, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has auburn hair. His amber unseeing eyes seem to look past you.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted, Artistic. Flaws: Disease. Bonds: Adventurer, In love. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Arnold Bentham, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports brown clothing, slightly heavier than average wear. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: He is greedy; and he wants revenge against illithids

Flaws: Racist. Bonds: Enemies, Immigrant, Nature, Rich. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Davenport, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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