Ernest Badger, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears his black hair down. He has a dull look in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: Gifted from a young age, Ernest studied abroad. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Slave, Has a crush. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 3200 sp.
Miles Alton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear green pants and tee shirts. He has no hair. His ears are large.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Superior lock. 1 Silver holy symbol.
Norman Cromwell, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long chestnut beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Mentor. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Solomon Blankley, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly black, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and balancing his hectic life and new ploughman responsibilities is difficult
Flaws: Hedonist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He typically wears tan cloth garments or leather armor. He has a hunchback. With a patchy blonde beard and wild blonde hair. He has several tiny ruby earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Family. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 33000 sp.
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